Game Development Fundamentals with Python – Alex Bowers
Learn game programming skills in this exciting course using the Python programming language. Whether you’re a beginner, an aspiring developer, or a professional programmer looking to expand your skill set, this course is tailored to guide you step-by-step through creating your own computer game.
Course Overview
In this comprehensive Python game development course, instructor Alex Bowers will teach you how to develop a fun and interactive game called “Monster,” where your character must evade a chasing monster. The course covers everything from creating a game menu to programming character movements and adding exciting game elements. By the end, you’ll have the tools to create even more elaborate games in the future.
Features Include:
- Game start settings to customize the experience.
- How to create and design a game menu.
- Step-by-step development of characters like the protagonist and the monster antagonist.
- Assigning roles, locations, and properties to characters and items.
- Collision checks to prevent items and characters from overlapping.
- Techniques to make the game more exciting and challenging for players.
- Winning conditions to conclude the game effectively.
Course Content
Module 1: Getting the Basics Done
- Setting up the Game (5:38): Learn how to initialize your game environment.
- Displaying and Creating the Menu and Grid (14:30): Design and display the game interface, including the grid and menu.
Module 2: Characters and Items
- Placing and Displaying the Characters (7:24): Set up character placement and ensure they appear correctly in the game.
- Randomizing Characters’ Position (2:33): Add an element of unpredictability by randomizing character positions.
- Collision Checks for Character Position (8:59): Prevent characters and items from overlapping through collision detection.
- Starting a New Game with Collision Checking (7:09): Implement collision detection at the start of a new game.
Module 3: Movement
- Checking for Boundaries (6:23): Ensure characters stay within the game boundaries.
- Moving the Player (8:33): Program player movement using keyboard controls.
- Making the Monster Chase (6:33): Develop logic for the monster to chase the player dynamically.
Module 4: Miscellaneous
- Custom Game Settings (6:57): Add personalized settings to enhance the gaming experience.
Your Host: Alex Bowers
Alex Bowers began his programming career by mastering PHP and MySQL for a personal project. Two years later, he became an expert in these technologies, igniting his lifelong passion for programming. His expertise and engaging teaching style make this course an excellent choice for anyone looking to dive into game development with Python.
Additional Insights
Game development is not just about coding; it’s about creating interactive and immersive experiences. This course equips you with essential skills to make engaging games while emphasizing practical application and creative problem-solving. Whether you aim to design indie games, work in a game development studio, or simply explore coding as a hobby, this course provides a solid foundation for your journey.
Through real-world examples and guided lessons, Alex ensures that you understand key principles like collision detection, game mechanics, and character programming. By the end of this course, you’ll be ready to take on more complex projects with confidence.
With Python’s versatility and ease of use, you’ll be able to extend your learning beyond the course, exploring advanced topics in gaming, such as AI for non-player characters, dynamic level design, and multiplayer setups.
Don’t just learn to code—learn to create. Sign up today and start building games that captivate and inspire players worldwide!